As Glass Cannon Unplugged, we have a very straightforward mission. We choose video games that we believe have significantly influenced their genre and that just appeal to us in terms of translating them to the language of tabletop.

Chester Community Stretch Goal

Chester Community Stretch Goal

Throughout the course of the Don’t Starve: The Board Game campaign, you will be unlocking two types of milestones.

Stretch goals are tied to funding levels and, once cleared, bring you premium-quality upgrades to existing components, new content for in-game systems (like cards, tokens, and minis), plus new mechanics—and sometimes even entire characters. Check the bottom of the Stretch Goals section on the campaign page for a taste of what’s coming… (There might already be someone—or something—creeping around there!)

Daily unlocks include similar goodies, but—as the name suggests—they’re revealed day by day to keep things dramatic (as they should be!) and to show our appreciation for your support.

There’s also one more type of milestone you can unlock through online activity. Hitting 1,000 fans of the project on BoardGameGeek and 500 shares on both Facebook and Instagram will unlock the lovable animated item container: Chester! More than just a cute decoration, he comes with his own components, two extra forms, and gameplay mechanics.

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